I will design custom game controller pcb and embedded firmware
Over deze dienst
HELLO GREAT BUYER
A reliable game controller starts at the hardware level: input sensing, MCU processing, USB/BLE communication, power management and firmware must work together with precise timing. I design custom game controller PCBs and embedded firmware for prototypes and custom gaming hardware.
Whether you need a wired USB gamepad, Bluetooth controller or complete embedded controller, I can take your concept from schematic to functional firmware.
What I provide
- Custom game controller PCB
- Gamepad schematic & PCB layout
- STM32, ESP32, RP2040 & nRF52
- USB HID implementation
- Bluetooth/BLE firmware
- Joystick & button interfaces
- Analog input handling
- Haptic/vibration control
- RGB/LED control
- Power & battery circuitry
Why choose me?
- Hardware + firmware expertise
- Controller focused development
- Clean PCB architecture
- USB/BLE integration
- Practical embedded solutions
- Production aware design
Please provide your controller concept, button/joystick requirements, MCU preference, USB/BLE requirements, power details and desired features.
Ready to turn your game controller ideainto working hardware? Contact me today and let build it.
Veelgestelde vragen
1. Can you design a completely custom game controller PCB?
Yes. I can design the schematic, PCB layout, component selection and manufacturing files based on your controller requirements.
2. Can you develop the firmware for the controller?
Yes. I can develop embedded firmware for compatible STM32, ESP32, RP2040 and nRF52-based controllers.
3. Can you add USB HID functionality?
Yes. I can implement USB HID functionality for compatible MCUs so the controller can communicate with supported host devices.
4. Can you develop Bluetooth/BLE game controllers?
Yes. I can develop BLE-based controller firmware using suitable hardware such as ESP32 or nRF52, depending on the requirements.
5. Can you integrate joysticks, buttons and vibration?
Yes. I can integrate digital buttons, analog joysticks, triggers, vibration/haptic feedback and other controller inputs into the PCB and firmware.

