I will create lowpoly game ready 3d assets for unity and unreal

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Yehor O.
Sommige informatie wordt in het Engels weergegeven.

Over deze dienst

NOTE: Please be sure to contact me before placing an order. It's essential for me to have a clear understanding of your requirements in advance.


I specialize in creating low-poly, game-ready 3D models with baked textures, fully optimized for Unity or Unreal Engine. Each project is tailored to your chosen style, whether it's realistic, sci-fi, stylized, or specific atmospheres like STALKER, USSR, post-apocalyptic, or fantasy worlds. You will receive a complete set of objects with their low-poly models and baked textures, ready for immediate integration into your game or scene.


My work ensures that all models have clean topology, proper UVs, and optimized geometry, making them suitable for games, animation, or virtual environments. I can create assets from concept art, references, or real-world photos, maintaining the look and feel you want. Every asset is crafted with attention to materials, scale, and functional details, so your environment or scene is immersive and cohesive.


Whether you need small props, environment pieces, or complex mechanical items, I provide polished, low-poly models with baked textures, delivering high-quality results that bring your game world to life.

Voorkeur voor een leveringsstijl

Laat het de freelancer weten als je voorkeuren voor of zorgen hebt over het gebruik van AI-tools voor het voltooien en/of leveren van je bestelling.

Maak kennis met Yehor O.

Yehor O.
5,0(1)
  • Afkomstig uitOekraïne
  • Lid sindsokt 2023
  • Laatste levering2 jaar
  • Talen

    Oekraïens, Engels
I am a 3D artist specializing in hard surface modeling and detailed technical assets. I design mechanical objects with complex shapes, panel lines, and precise geometry for vehicles, mechanical parts, and sci-fi props. I also have strong practical experience with 3D printing. I prepare models specifically for FDM and resin printers, optimize geometry, split large models into printable parts, and ensure components assemble correctly after printing.

Mijn portfolio