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eshalnoore

Eshal

@eshalnoore

Low Poly Character Prop Designer Game Asset Creator

Verenigde Staten
Engels, Spaans, Frans, Duits, Portugees
Sommige informatie wordt in het Engels weergegeven.
Over mij
Hi, I'm Eshal, a 3D artist with years of experience creating high-quality low poly models in Blender. I specialize in game-ready characters, props, environments, and assets for indie games, mobile games, Roblox, Unity, and Unreal Engine. My focus is on clean topology, optimized models, and attention to detail to ensure every asset is both visually appealing and performance-friendly. I'm committed to delivering professional work on time and providing a smooth experience for every client. Ready to turn your ideas into game-ready 3D models? Let's create something incredible together. ... Lees meer

Skills

e
eshalnoore
Eshal
offline • 
Gemiddelde reactietijd: 1 uur

Bekijk mijn diensten

Karakterontwerp
I will create basic custom low poly 3d models low poly illustration with rig animation
Illustratie
I will design 2d game art game banner cover art UI props illustration game icon assests

Werkervaring

Freelance_Web Designer

3D Artist / 3D Modeler

Freelance Web Designer • Freelance

Aug 2024 - Present • 2 yrs 1 mo

As a freelance 3D Artist and Blender specialist, I create high-quality low poly and stylized 3D models for game development, animation, and interactive experiences. I work with indie developers, studios, and content creators to transform ideas, sketches, and reference images into optimized, game-ready assets. My expertise includes 3D character modeling, game assets, props, environments, hard surface modeling, UV mapping, texturing, and asset optimization. Every model is built with clean topology, efficient polygon counts, and organized geometry to ensure smooth performance in Unity, Unreal Engine, Roblox, and other game engines. I focus on producing visually appealing assets that balance quality and performance for PC, mobile, and VR projects. Throughout my freelance career, I have completed custom 3D models for a variety of genres and art styles, including fantasy, sci-fi, cartoon, stylized, and retro low poly designs. I collaborate closely with clients to understand their project goals, provide regular progress updates, and deliver assets that meet both artistic and technical requirements. I am committed to clear communication, attention to detail, and on-time delivery. Every project is handled professionally, from concept to final export, with a focus on accuracy, creativity, and client satisfaction. Whether you need a single character, environment assets, props, or a complete collection of game-ready models, I strive to deliver reliable, high-quality work that helps bring your vision to life.

Design_Bundles

3D design

Design Bundles • Parttime

May 2025 - Jun 2025 • 1 mo

As a 3D Artist, I created high-quality stylized and low poly 3D assets for game development using Blender. My responsibilities included modeling characters, props, environments, and interactive objects while maintaining clean topology, optimized polygon counts, and efficient UV layouts for real-time performance. I collaborated with designers, developers, and artists to ensure assets met the project's artistic direction and technical requirements. I prepared game-ready models for implementation in game engines, refined assets based on team feedback, and contributed to maintaining consistent visual quality throughout production. I focused on optimization, texturing, asset organization, and delivering reliable results within project deadlines while supporting the overall development pipeline.