3D Rigging and Animation for Characters, Creatures, Props and Vehicles
Verenigd Koninkrijk
Engels, Spaans, Frans, Duits, Italiaans
Sommige informatie wordt in het Engels weergegeven.
Over mij
I specialize in 3D modelling, rigging, and animation for games and digital projects. I create custom creature rigs, game-ready character rigs, prop animations, and vehicle rigs with functional suspension systems. Using Blender and Cinema 4D, I build clean rig controls that make animation easier and improve asset integration into game engines. Whether you need a character, animal, prop, or vehicle rig, I focus on reliable setups tailored to your project's requirements.... Lees meer