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Over mij
I’m a professional 3D Character Artist specializing in creating high-quality, realistic characters for games, animation, cinematics, and other projects.
I create detailed characters with realistic anatomy, facial features, clothing, hair, textures, and materials. I also provide character modeling, sculpting, retopology, UV mapping, texturing, rigging, and game-ready optimization.
I focus on quality, detail, and delivering characters that match your vision and project requirements.... Lees meer