f
fe_lixhartmann

Felix H

@fe_lixhartmann

Production Ready Rigs for Games and Animation

Duitsland
Duits, Engels, Spaans, Frans
Sommige informatie wordt in het Engels weergegeven.
Over mij
I'm Felix, I specialize in creating optimized 3D characters, professional rigs and animation-ready assets for games. I can handle low-poly modeling, skeletal rigging, skin weighting, facial controls, animation cycles and character preparation for Unity and Unreal Engine. My workflow prioritizes clean deformation, practical controls and reliable engine compatibility. From a finished character requiring a rig to a complete model-and-animation package, I deliver organized assets that developers and animators can integrate efficiently.... Lees meer

Skills

f
fe_lixhartmann
Felix H
offline • 
Gemiddelde reactietijd: 3 uur

Bekijk mijn diensten

Karakterontwerp
I will model and rig game ready 3d characters for unity and unreal engine
Karakterontwerp
I will create low poly 3d game characters with rigging and animations in glb file

Portfolio

Werkervaring

Pixel_Arts - Creative Design Agency

Senior 3D Character Artist

Pixel Arts - Creative Design Agency

Aug 2023 - Present3 yrs

Created AAA-quality characters for PC and console games. Sculpted high-poly characters in ZBrush and optimized meshes for Unreal Engine and Unity. Developed PBR materials and production-ready assets. Collaborated with concept artists, animators, and technical artists.