Sommige informatie wordt in het Engels weergegeven.
Over mij
Hi, I'm a technical asset optimizer and software engineering student specializing in manual 3D retopology.
I help game developers and creators transform dense, messy 3D sculpts into lightweight, game-ready meshes with clean edge flow and quad dominance.
If you need a character optimized for smooth animation, I deliver manual, precise, and high-quality work with fast turnaround times. Drop me a message!... Lees meer