f
frankrobin885

Realityhart D

@frankrobin885
4,7(1)

Professional 3D Artist, Characters, Creatures, Cars And Lego Designs

Nigeria
Arabisch, Frans, Spaans, Engels
Sommige informatie wordt in het Engels weergegeven.
Over mij
I am a skilled 3d artist which provide top notch 3d Design, high quality 3d modeling & Rendering, 3d character design, industrial and product design, architectural & interior design, 3d product design and more, perfectly rigged for 3d animation, game, and any other purpose, very detailed for 3d printing, Game Arts, animation, and all other objective. Specialize in 3D Character & Miniatures Design (Anime, DnDMiniature, Warhammers, Action & Minifigures etc) Car Modeling (Interior & Exterior Design) Creatures & Animal Models Lego Design (Lego Sets, Diorama, Ninjago, Technique etc).. ... Lees meer

Skills

f
frankrobin885
Realityhart D
offline • 
Gemiddelde reactietijd: 1 uur

Bekijk mijn diensten

Karakterontwerp
I will do 3d creature animal monster dragon alien dinosaur model for game and animation
4,7(1)
3D-modellering en -rendering
I will do 3d car modeling vehicles for games, 3d printing and realistic rendering

Portfolio

Werkervaring

3d Artist

N-iX Game & VR Studio • Parttime

Jul 2023 - Oct 20241 yr 3 mos

I worked as a 3D Artist at N-iX Game & VR Studio, where I was responsible for creating high quality 3D assets for games, animations, and interactive projects. My work focused on characters, creatures, animals, vehicles, and hard surface models, covering the full workflow from modeling to final asset delivery. I handled the complete 3D production process, including high and low poly modeling, sculpting, retopology, UV mapping, texturing, and rigging, ensuring each asset was optimized and ready for real-time applications for different game engines My role involved designing stylized and realistic characters, detailed creatures, and animals with clean topology suitable for animation. I also created hard surface models such as cars, props, and mechanical assets, maintaining accuracy, structure, and performance optimization. For character and creature assets, I worked on proper rigging and preparation for animation, ensuring smooth deformation and usability across different animation systems. For vehicles and hard surface models, I focused on precision modeling, clean edge flow, and efficient geometry for game-ready performance. I collaborated with designers and developers to ensure assets matched project requirements, art direction, and technical constraints. All assets were built with attention to detail, consistency, and optimization for seamless integration into game environments. This experience strengthened my ability to deliver game ready 3D assets, manage full asset pipelines, and create visually appealing models suitable for both stylized and realistic projects.

1 Reviews
4,7

(1)
(0)
(0)
(0)
(0)
Specificering van de beoordeling
  • Communicatieniveau van de freelancer
    4
  • Kwaliteit van de levering
    5
  • Waarde van de levering
    5
1-1 van 1 reviews
Sorteer op
Meest relevant
    C
    image-docs

    clintonwong888

    HK

    Hong Kong

    4,7

    Though there were misunderstandings in the beginning, we resolved that and Frank showed me he was eager to work on the project. He kept me updated in the entire process and it felt like he was a part of the team than just a freelancer. I will continue to work with him in the coming future.

    US$ 100-US$ 200

    Prijs

    9 dagen

    Looptijd

    gig

    Karakterontwerp

    Nuttig?
    Ja
    Geen