f
fumbein

Adew

@fumbein

Where Characters Come to Life

Verenigd Koninkrijk
Engels
Sommige informatie wordt in het Engels weergegeven.
Over mij
Rigging and animation are where a character either comes alive or falls flat, and I focus entirely on getting that part right. Using Maya, Blender, Unity, Unreal Engine, and Character Creator 4/5, I build clean, production ready rigs with IK/FK controls, precise weight painting, and facial setups made for real-time performance. I don't just hand off a file; I test everything inside your target engine first, so what you receive is ready to use, not something you'll need to debug later. Send your model and project details, let's build something that moves well... Lees meer

Skills

f
fumbein
Adew
offline • 
Gemiddelde reactietijd: 1 uur

Bekijk mijn diensten

Karakterontwerp
I will fix, pro rig and animate 3d model in maya, unity, unreal engine, cc4, iclone
Karakterontwerp
I will create, pro rig fix and optimize mmd vroid warudo koikatsu arkit 3d model vrchat