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Over mij
I’m a 3D artist focused on creating and converting character models for SFM, GMod, Left 4 Dead 2, TF2, MMD, and other Source Engine platforms. I handle model porting, rigging, weight painting, facial expressions, materials, textures, and custom 3D character work. I take pride in delivering clean, well organized models that work properly and are made to each client’s needs. If you have a model, reference, or idea, I’m here to help bring it to life.... Lees meer