
Giovani R
Interactive and Immersive Experience Developer
Skills

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Werkervaring
Interactive Application & Game Developer
Algo Studio • Fulltime
Jun 2024 - Present • 1 yr 11 mos
Worked as a developer focused on creating interactive applications and real-time experiences using Unity and Unreal Engine. Participated in the development of gameplay systems, interactive flows, and performance-optimized applications for touch-based and multi-screen environments. Responsibilities & contributions: - Developed interactive applications and gameplay systems in Unity (C#) and Unreal Engine 5 (Blueprints & C++). - Implemented UI systems optimized for runtime performance. - Built data-driven systems using Scriptable Objects, Data Tables, and custom tools. - Worked on interactive installations and touch-screen experiences. - Assisted in optimizing performance for Windows and mobile platforms. - Collaborated with designers and technical teams to deliver functional and stable builds