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gideongrabiel

Gideon T

@gideongrabiel

Professional Game Developer Unreal Engine 5 Roblox Godot

Nigeria
Engels
Sommige informatie wordt in het Engels weergegeven.
Over mij
Meet Gideon, a professional Game Developer specializing in Unreal Engine 5, Roblox, Godot, and Unity game development. I create immersive 2D/3D games, multiplayer systems, gameplay mechanics, AI NPCs, combat systems, Luau scripts, Blueprints, C++, game UI, animations, VFX, shaders, and interactive environments. My skills include bug fixing, performance optimization, character design integration, level design, game prototyping, plugins, and custom tools. I focus on delivering engaging gameplay, optimized performance, reliable solutions, and high-quality game development tailored to your vision.... Lees meer

Skills

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gideongrabiel
Gideon T
offline • 
Gemiddelde reactietijd: 1 uur

Bekijk mijn diensten

Game mods
I will optimize full game creation fix roblox studio godot gdscript 2d 3d game dev npc
De creatie van een complete game
I will fix full roblox game scripter roblox vfx roblox script roblox developer brainrot

Werkervaring

Freelance

Game Developer | Unreal Engine 5, Roblox, Godot & Interactive Game Systems

Freelance • ZZP

Dec 2025 - Present • 10 mos

Game Developer | Unreal Engine 5, Roblox, Godot & Interactive Game Systems Since 2025, I have focused on game development, gameplay programming, interactive environments, and custom game systems. I use Unreal Engine 5, Roblox Studio, and Godot to help turn game concepts into engaging, functional experiences. My skills include Unreal Engine Blueprints, C++ gameplay programming, Roblox development, Luau scripting, Godot GDScript, 2D and 3D game development, AI gameplay mechanics, level design, character integration, and rapid prototyping. I can develop player controls, combat systems, NPC AI, enemy behavior, quests, inventory systems, game UI, HUDs, progression mechanics, interactive objects, and multiplayer features. I also handle debugging, script troubleshooting, performance optimization, crash investigation, system integration, and gameplay improvements. I can resolve errors, address script conflicts, improve frame rates, refine mechanics, and integrate features into existing projects. I also work with VFX, shaders, physics, and animation. My workflow emphasizes organized project structures, readable scripts, responsive controls, reliable functionality, and maintainable systems. I aim to match each project's requirements, whether it involves a Roblox experience, an Unreal Engine action game, a Godot platformer, a 3D adventure, or an interactive prototype. I explore game tools, plugins, editor utilities, networking, AI-driven gameplay, and interactive character behavior. I value clear communication, careful testing, attention to detail, and solutions aligned with the client's vision. As a dedicated game developer, I continue learning and solving challenges while helping clients build, improve, debug, and optimize games. I welcome projects involving new features, existing game fixes, gameplay systems, scripting, and custom development tailored to specific goals.