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Over mij
HELLO
I'm a Creative and detail-oriented 3D artist specializing in character modeling for games, animation, and VR platforms. Proficient in Blender, ZBrush, and Maya, with strong experience in sculpting, retopology, texturing, and rigging. Passionate about bringing characters to life with style, realism, and personality. Proven track record in delivering optimized, game-ready assets for Unity and Unreal Engine.
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