3D Game Environment and Vehicle Artist Maps, Cars and 3D Models
Verenigde Staten
Engels, Spaans, Duits, Frans
Sommige informatie wordt in het Engels weergegeven.
Over mij
I’m a 3D artist and game asset developer specializing in custom game maps, 3D environments, vehicles, and game ready assets. I create creative interior and exterior car models, detailed environments, and custom maps for Unity, Unreal Engine, Roblox, and UEFN. I also design high quality 3D car models prepared for 3D printing. I focus on clean modeling, strong visual presentation, practical topology, accurate proportions, and assets built around your project requirements.
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