I will create 3d game props and objects in blender


Over deze dienst
Hi! I create optimized 3D game assets, props and hard-surface objects in Blender for games, VR/AR experiences, prototypes and real-time projects.
I can model objects from references, sketches, photos or technical images, keeping clean geometry, good proportions and a production-ready workflow. My experience includes 3D props, industrial objects, architectural assets, machinery, jewelry/product modeling and assets prepared for interactive environments.
Depending on the package, I can deliver:
Clean 3D modeling
Basic or detailed materials
UV mapping
PBR textures
FBX/OBJ export
Blender source file
Preview renders
Basic Unity/Unreal export preparation
This gig is ideal for game props, hard-surface assets, VR objects, prototype assets, technical props, environment objects and real-time visualization assets.
Please contact me before ordering if your asset is complex, has many parts, requires exact measurements, or needs to be optimized for a specific engine or platform.
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Laat het de freelancer weten als je voorkeuren voor of zorgen hebt over het gebruik van AI-tools voor het voltooien en/of leveren van je bestelling.
Maak kennis met Juan Jose
3D Artist
- Afkomstig uitColombia
- Lid sindsmei 2026
- Gem. reactietijd1 uur
Talen
Spaans, Engels, Portugees
Mijn portfolio
Veelgestelde vragen
What do you need to start the project?
I need a clear description of the prop or asset, reference images, preferred style, intended use, file format requirements, and any specific measurements or technical details if needed.
Do you create game-ready assets?
Yes. Depending on the package, I can create optimized 3D assets with clean geometry, UV mapping, basic/PBR materials, and export files such as FBX or OBJ for real-time use.
Can you prepare the asset for Unity or Unreal Engine?
Yes. I can provide basic Unity/Unreal export preparation, including clean scale, pivot organization, naming, FBX export, and texture files when included in the package or added as an extra.
Do you create complex machinery or technical props?
Yes, I can model hard-surface objects, technical props, machinery parts, industrial objects, and environment props based on references, photos, sketches, or technical images.
Do you include textures and materials?
Basic materials are included in the Basic package. UV mapping and PBR materials/textures are included in higher packages or can be added depending on the asset complexity.
Do you create characters, rigging, or animations?
This gig is focused on 3D props, objects, hard-surface assets, and environment items. Characters, rigging, and animation are not included by default, but simple animation can be discussed as a custom offer.
Can I order before contacting you?
For simple props, yes. For complex assets, machinery, multiple objects, exact measurements, or engine-specific requirements, please contact me first so I can confirm scope, price, and delivery time.

