
Harry T
Low poly artist for games
Skills

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Werkervaring
Low-Poly Character Artist
Unreal Engine • Freelance
Aug 2023 - Present • 3 yrs 3 mos
Designed and modeled stylized low-poly game characters, including original protagonists, enemies, and supporting characters. Created UV layouts and textures that maintained a consistent visual style across character assets. Prepared clean topology for rigging and animation while keeping models within project polygon budgets. Refined character silhouettes, proportions, and color palettes to improve readability during gameplay.
3D Artist & Animator — Y2K Music Visuals
Upwork • Freelance
May 2025 - Sep 2025 • 4 mos
Created Y2K-inspired low-poly animations for music videos, visualizers, and promotional clips. Designed retro-futuristic characters, digital sets, and animated graphics to match each artist’s creative direction. Animated character movements, camera sequences, and looping visuals in sync with musical beats and transitions. Combined pixelated textures, metallic materials, and nostalgic digital effects to establish a cohesive visual identity.
Low-Poly Environment Artist
Unity • Freelance
Nov 2023 - Nov 2023 • 0 mos
Built atmospheric low-poly horror environments, including abandoned interiors, isolated streets, and unsettling landscapes. Modeled and textured modular architecture, props, and environmental details for cohesive scene construction. Used lighting, fog, shadows, and environmental storytelling to create tension and guide player attention. Optimized scene geometry and textures while preserving the project’s retro horror aesthetic.