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Over mij
Im a professional 3D Character Artist specializing in realistic MetaHumans, custom 3D characters, digital humans, and cinematic hair grooming. I create detailed characters with realistic skin, facial features, custom styling, and production ready assets
Using ZBrush, Maya, Unreal Engine 5, DAZ 3D, and XGen, I bring character concepts to life for games, films, animation, virtual production, branding, and digital experiences
Whether you need a MetaHuman, custom avatar, virtual influencer, or realistic 3D character, I deliver high-quality results with creativity, and attention to detail... Lees meer