I will create game ready 3D models, props, and PBR textures
Bolivia
Engels, Spaans
Sommige informatie wordt in het Engels weergegeven.
Over mij
Hi! I am a passionate 3D Asset Artist specializing in hard-surface modeling, low-poly optimization, and PBR texturing for video games, real-time engines, and product visualization.
I focus on creating high-quality, game-ready 3D props and environment assets that strictly follow industry standards. My primary workflow involves modeling, topology cleanup, and UV unwrapping in Blender, followed by detailed high-to-low poly baking and photorealistic texturing in Substance 3D Painter.... Lees meer