VTuber Model and Game Character Creation Specialist
Verenigde Staten
Engels, Duits, Spaans, Frans
Sommige informatie wordt in het Engels weergegeven.
Over mij
I specialize in VTuber models and game character creation, delivering characters that are production-ready, technically sound, and optimized for real time performance.
My work focuses on the full character pipeline, from clean topology and efficient UVs to professional body and facial rigging, ensuring characters deform correctly, animate smoothly, and perform reliably in VTubing software, game engines, and real time environments.
My workflow prioritizes technical correctness, performance optimization, and clean delivery, making assets easy to integrate, modify, and scale.... Lees meer