I'm Gameplay Programmer and Unreal Engine Developer
India
Hindi, Japans, Engels
Sommige informatie wordt in het Engels weergegeven.
Over mij
I’m a game developer primarily using Unreal Engine 5 and C++ as my main tools to develop games and tools. I love working on game AI behavior scripting—things like Enemy AI, Boss AI, NPC AI, Companion AI, and more. Since I have some experience with 2D design, UI/UX is my secondary strength. As for game mechanics and other systems—multiplayer, the Gameplay Ability System, etc.—I’m continuously learning. I’m also heading toward learning software development in general, as well as simulation development, to make the most of my primary tools.... Lees meer