Creating game ready 3D models, props and characters for real projects
Verenigd Koninkrijk
Engels, Duits, Spaans
Sommige informatie wordt in het Engels weergegeven.
Over mij
I work across different areas of 3D modeling, focusing on creating assets that are clean, usable, and ready for real projects.
That includes characters, props, and environment assets built with attention to structure, optimization, and overall consistency. Whether it’s something simple or more detailed, the goal is always to deliver models that fit naturally into your workflow.
If you need a 3D model built from scratch or want to improve an existing one, feel free to reach out and share your idea.... Lees meer