Hooriau

@hooriau
4,9(19)

Level 2

Creative Director and Unreal Expert

Pakistan
Punjabi, Hindi, Urdu, Engels
Sommige informatie wordt in het Engels weergegeven.
Over mij
I'm Hooria —a huge creative. I have 3+ years of experience, previously worked in games shipping real titles at studios and on Fiverr. I build Blueprints, C++, combat, inventory, and live-service backends. Somewhere in between building mechanics and obsessing over how players feel, I developed a pretty deep understanding of people and what makes them tick. That's what led me to creative strategy. I now work with brands as their creative, helping them figure out their identity, their voice. I also work and promote games. ... Lees meer

Skills

h
hooriau
Hooriau
US$ 25/uur
offline • 
Gemiddelde reactietijd: 1 uur

Bekijk mijn diensten

Prototyping
I will develop or fix unreal engine 5 cpp gameplay systems and gas
5,0(11)
Maatwerk
I will make gameplay systems and UI in unreal engine
5,0(3)

Wil je op uurbasis werken?

Vertel Hooriau wat je nodig hebt.

US$ 25

/

uur

Werkervaring

Dynamix

Creative Director

Dynamix • Freelance

Oct 2024 - Present • 2 yrs 1 mo

I lead the creative department with art direction, consumer research, and data-driven sales.

Mad_Cave Studios

Social Media Growth and Creative Strategist

Mad Cave Studios • Parttime

Jul 2026 - Sep 2026 • 2 mos

I manage and schedule posts across social media as well and give direction and concepts for posts that might trend, get wishlists, and do influencer outreach.

Associate Unreal Engine Game Developer

Ilham • Fulltime

Jan 2025 - Nov 2025 • 10 mos

Core Systems Architecture: Engineered a modular Inventory & Crafting System from the ground up, utilizing Data Tables for easy item expansion and scalability. Modular Gameplay Features: Developed custom "Game Features" and "Experiences" within the Lyra Framework, ensuring high decoupling and reusability of code. Narrative & World Logic: Designed and implemented a robust Quest & Interaction System, allowing for complex world triggers, NPC dialogue branching, and objective tracking. Environmental Engineering: Integrated and customized Ultra Dynamic Sky (UDS) to create immersive, gameplay-affecting weather systems, including sandstorms, dynamic snow accumulation, and volumetric fog transitions. Survival Mechanics: Scripted core survival loops including hunger/thirst, stamina management, and resource gathering logic.

19 Reviews
4,9

(18)
(0)
(1)
(0)
(0)
Specificering van de beoordeling
  • Communicatieniveau van de freelancer
    4,9
  • Kwaliteit van de levering
    4,9
  • Waarde van de levering
    4,9
1-5 van 19 reviews
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    moesaifdxb

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    she did an amazing job doesn't leave unless you understand everything and she explains in details

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    cliveconnectai

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    godsworrior

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    A good order she repaired my character's UI screen

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    De creatie van een complete game

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    godsworrior

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    it's was a good order making a car widget for my UI

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    5

    She went above and beyond in PlayFab for my game so far I will definitely use her again

    US$ 200-US$ 400

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