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Over mij
Hey! I’m a game developer with a college education in Video Game Development and experience with C#, C++, Lua, Unity, and Unreal Engine. I specialize in building gameplay systems and quick technical demos to validate concepts, generate interest, and explore a game’s potential before investing heavily in development. I develop without AI assistance, handling the coding and development myself from start to finish. Whether you need a prototype, feature, or help bringing an idea to life, I’d love to work with you!
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