I will develop a game boy game, 8bit 16bit, retro pixel art game, platform games


Over deze dienst
Bring Your Retro Game Idea to Life Authentic 8-Bit & 16-Bit GameBoy Style!
Struggling to find a developer who truly gets retro pixel art and classic platformer mechanics? You're in the right place.
What You Get:
- Custom 8-bit/16-bit pixel art & sprite animation
- Tight, responsive platformer mechanics
- Gameboy game, Pixel art game, Platformer game
- 8bit game dev, Retro game design
- Authentic GameBoy-style UI, sound & retro effects
- Full game logic in Unity, GameMaker or Godot
- Mobile, PC & console-ready builds
- Source files + documentation
Why Choose Me:
Proven experience crafting nostalgic, addictive retro games that feel like childhood classics but play flawlessly today. Fast turnaround, clear communication, revisions included.
Tools: Unity, GameMaker Studio, Godot, Aseprite, Photoshop
Perfect for: Indie devs, publishers, Kickstarter creators & startups needing a polished retro game fast.
Message me now with your game idea let's build something players will love!
Maak kennis met Michaell
Michael Studio Where Top Tier Art Meets Game Engine Power
- Afkomstig uitVerenigde Staten
- Lid sindsmei 2026
Talen
Engels, Frans, Spaans, Duits
Mijn portfolio
Veelgestelde vragen
Do I need to provide the game concept, or can you help create one?
Either works. Send me your idea, story, or reference game and I'll build it — or if you're starting from scratch, I'll help shape a concept that fits an 8-bit/16-bit platformer style.
Which engines and platforms do you build for?
I develop in Unity, GameMaker Studio, or Godot, and can export to PC, mobile (iOS/Android), and web (HTML5/WebGL). Let me know your target platform before ordering so I can confirm compatibility.
Will I own full rights to the finished game?
Yes. Once the project is delivered and paid in full, you receive complete source files and full commercial ownership — no licensing restrictions.
How long does a typical retro platformer project take?
A basic single-level demo usually takes 5–7 days. Full multi-level games with custom art, sound, and mechanics typically take 2–4 weeks depending on scope — I'll give you an exact timeline after reviewing your requirements.
Can you match a specific retro style (e.g., original GameBoy, GBA, or 16-bit SNES-era look)?
Absolutely. I can replicate authentic 4-color GameBoy palettes, GBA-style visuals, or richer 16-bit SNES-era aesthetics — just tell me the reference style or era you want.

