I will create professional pixel art game assets


Over deze dienst
Do you have a promising game prototype filled with programmer art, inconsistent sprites, placeholders or rough AI-generated assets?
I will transform your existing visuals into a cohesive, readable and game-ready pixel art style!
My workflow
1. Visual audit
I review your existing prototype, references, resolution and asset list.
2. Style sample
I create or update one representative asset to establish palette, outlines and detail level.
3. Production
I create the approved asset batch and send a progress preview.
4. Final delivery
You receive organized transparent PNGs and any included source files.
Unlike a standard single-sprite service, I can help unify the complete visual language of your prototype from characters and animation to environments, props, icons and UI.
I can help you with:
- Pixel art characters and sprite-sheet animation
- Tilesets, environments and background elements
- Props, items, weapons and icons
- Game UI, HUD elements and menus
- Cleanup and manual redraw of AI-generated assets
- Palette, resolution and outline consistency
- Improving silhouettes and gameplay readability
- Organized, transparent and engine-ready exports
I have experience working across the complete
Voorkeur voor een leveringsstijl
Laat het de freelancer weten als je voorkeuren voor of zorgen hebt over het gebruik van AI-tools voor het voltooien en/of leveren van je bestelling.
Maak kennis met Andy L.
Digital Artist and Game Designer
- Afkomstig uitServië
- Lid sindsjan 2020
- Gem. reactietijd1 uur
- Laatste levering2 jaar
Talen
Servisch, Engels
Mijn portfolio
Veelgestelde vragen
What counts as one asset?
One asset is one simple static character, object, prop or UI element. Multiple animation frames, directional variations, complex characters, tilesets and large backgrounds may count as multiple assets depending on complexity.
Can you create all the assets for my game?
Yes, but complete game asset libraries require a custom offer. Please send me your game description, required resolutions, asset list, animations and references so I can estimate the scope accurately.
Can you match my existing style?
Yes. I can follow an established palette, pixel resolution, outline style and level of detail to make new assets consistent with your existing game.
Can you fix AI-generated assets?
Yes. I can manually redraw and clean AI-generated or inconsistent assets, correct their pixel resolution, simplify noisy details and adapt them to your game’s visual style.

