I will create professional pixel art game assets

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J
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Andy L.
Sommige informatie wordt in het Engels weergegeven.

Over deze dienst

Do you have a promising game prototype filled with programmer art, inconsistent sprites, placeholders or rough AI-generated assets?


I will transform your existing visuals into a cohesive, readable and game-ready pixel art style!


My workflow

1. Visual audit

I review your existing prototype, references, resolution and asset list.

2. Style sample

I create or update one representative asset to establish palette, outlines and detail level.

3. Production

I create the approved asset batch and send a progress preview.

4. Final delivery

You receive organized transparent PNGs and any included source files.


Unlike a standard single-sprite service, I can help unify the complete visual language of your prototype from characters and animation to environments, props, icons and UI.


I can help you with:


  • Pixel art characters and sprite-sheet animation
  • Tilesets, environments and background elements
  • Props, items, weapons and icons
  • Game UI, HUD elements and menus
  • Cleanup and manual redraw of AI-generated assets
  • Palette, resolution and outline consistency
  • Improving silhouettes and gameplay readability
  • Organized, transparent and engine-ready exports


I have experience working across the complete

Voorkeur voor een leveringsstijl

Laat het de freelancer weten als je voorkeuren voor of zorgen hebt over het gebruik van AI-tools voor het voltooien en/of leveren van je bestelling.

Maak kennis met Andy L.

Andy L.

Digital Artist and Game Designer

5,0(1)
  • Afkomstig uitServië
  • Lid sindsjan 2020
  • Gem. reactietijd1 uur
  • Laatste levering2 jaar
  • Talen

    Servisch, Engels
I am a pixel artist, digital artist and game designer specializing in cohesive, production-ready game visuals. I create characters, tilesets, environments, props, UI and animation while maintaining consistent palettes, proportions and pixel resolution. My broader game-development experience helps me design assets for gameplay readability—not only as isolated illustrations.

Mijn portfolio

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