Unreal Engine MetaHuman Artist , Realistic 3D Character Design and Rigging
Griekenland
Engels, Grieks, Spaans
Sommige informatie wordt in het Engels weergegeven.
Over mij
Hi, I'm Jason — a 3D character artist specializing in Unreal Engine MetaHumans. I build hyper-realistic digital humans from photos, references, or concept art, ready for games, films, virtual production, and AI avatars.
My work covers full MetaHuman creation, facial likeness matching, custom hair grooming, rigging, control rig setup, and realistic 3D clothing via Marvelous Designer. I've delivered characters for indie game studios, cinematic trailers, and AI-influencer projects.
Let's bring your character to life.... Lees meer