
Jay Shalwala
Maya, Houdini and Unreal Engine 5 Artist
Skills

Bekijk mijn diensten


Portfolio
Werkervaring
Intermediate SFN/CFX Artist
ICON Creative Studio • Fulltime
Jun 2023 - Jul 2025 • 2 yrs 1 mo
Designed and implemented character external features (e.g., hair, fur, cloth) aligned with the artistic vision and project requirements. Used Maya to simulate and resolve issues in character cloth and hair for high-quality visual effects. Contributed to Disney Jr.'s Ariel through innovative CFX solutions, meeting tight deadlines and ensuring project success. Collaborated with multidisciplinary teams of artists and animators to foster creativity and ensure seamless production workflows. Applied advanced tools like Houdini and proprietary CFX software to enhance character realism and visual quality.
Junior TechAnimation (CFX) Artist
MPC • Fulltime
Jul 2022 - Sep 2023 • 1 yr 2 mos
Resolved complex technical issues in character cloth simulations using Maya, showcasing strong problem-solving skills. Leveraged Houdini for intricate cloth, hair, and fur simulations, enhancing character realism in high-profile projects. Prepared shot compositions in Nuke for review dailies and finalized renders in Katana, meeting production standards. Contributed to projects such as Sonic the Hedgehog 2, Disney’s Pinocchio, The Little Mermaid, and Prehistoric Planet by delivering technically precise and visually engaging animations. Utilized advanced TechAnimation tools to create compelling visual effects while maintaining adherence to project timelines.
CFX Artist
Assemblage Entertainment • Fulltime
Oct 2022 - May 2023 • 7 mos
Developed and optimized cloth setups in Autodesk Maya to meet technical and artistic standards. Conducted simulations for character cloth and performed technical troubleshooting, ensuring quality across animation projects. Collaborated cross-functionally on notable productions like The Swan Princess, delivering high-quality CFX assets within deadlines.