3D character modeling, game character stylized character and Metahuman character
Verenigd Koninkrijk
Engels, Spaans, Frans, Duits
Sommige informatie wordt in het Engels weergegeven.
Over mij
I am a skilled 3D Character Artist specializing in creating high-quality, game-ready characters for video games, animations, and digital projects. With strong expertise in tools like Blender, ZBrush, Unreal Engine, and Unity 3D, detailed modeling, clean topology, and efficient optimization.
My experience covers stylized and realistic characters, including anime characters, low poly game characters, and fully rigged models ready for animation or gameplay. I focus on delivering well-structured models with proper UVs, textures, and rigging to ensure smooth performance across different platforms.... Lees meer