create seamless PBR textures and materials in Substance Designer for games
Nigeria
Engels, Frans, Duits
Sommige informatie wordt in het Engels weergegeven.
Over mij
I will create seamless PBR textures and tileable materials in Substance Designer for games, Unreal Engine, Unity, and 3D environments. Get high quality procedural textures including wood, concrete, metal, stone, and custom surfaces. All materials are fully optimized, game ready, and include PBR maps (albedo, normal, roughness, height, AO). Perfect for game developers, 3D artists, environment design, and rendering. I specialize in realistic, high resolution, tileable PBR materials that improve visual quality and performance. Order now for professional results!... Lees meer