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Over mij
Hi, I’m a 3D modeler focused on creating, fixing, and optimizing 3D models for games, products, 3D printing, and digital projects. I can work with STL, OBJ, FBX, GLB, and other common formats, including cleaning up messy or AI-generated models, repairing meshes, fixing topology, and preparing files for printing or further use. I focus on clean geometry, accurate details, and making sure the final model actually works for its intended purpose.... Lees meer