
Josh
3d modeling, rigging and Animation expert
Skills

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Werkervaring
Senior 3D Character Rigger and Unreal Engine Animator
Upwork • Freelance
Feb 2025 - May 2025 • 3 mos
Worked with game developers, indie studios, and content creators to produce high-quality character rigs, facial blendshape systems, and cinematic animations for games, trailers, and digital media. Specialized in creating animator-friendly rigs for Maya, Blender, Cinema 4D, Unreal Engine 5, and iClone workflows. Created UE5 cutscenes, MetaHuman animations, gameplay cinematics, and real-time sequences optimized for performance and visual quality. Developed facial rigs with advanced controllers, lip-sync support, and expressive blendshapes for realistic character animation. Also produced 2D and 3D explainer videos for software products, startups, and advertising campaigns, combining motion graphics, product visualization, and storytelling techniques to improve audience engagement. Collaborated directly with clients from concept to final delivery while maintaining organized pipelines, clear communication, and on-time project completion.