spine 2d animation rigging character anime unity game development
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Over mij
I’m a Spine 2D game animation specialist helping developers solve character rigging and animation problems. I work with Spine Pro, 2D character rigging, game animation, bone setup, IK, constraints, mesh, skinning, weighting and animation cleanup. Whether your existing Spine project has broken rigs, poor deformation, unfinished animations or needs new gameplay actions, I can diagnose the issue and deliver a cleaner, smoother, game-ready result. My focus is reliable technical solutions, polished animation and organized Spine projects built around your game's requirements.... Lees meer