I will model and rig custom roblox ugc accessories and dynamic head


Over deze dienst
Custom Roblox UGC Accessories & Dynamic Heads Built to Roblox Spec
I model and rig custom Roblox UGC accessories, dynamic heads, and full avatar bundles in Blender built to Roblox's technical requirements so they're ready for catalog upload without back & forth fixes.
Most UGC sellers deliver static models only. I build rigged, animated accessories with working moving parts, plus dynamic heads with proper facial rig support so your item stands out and functions the way Roblox players expect.
What you get:
- A fully custom accessory, dynamic head or bundle modeled from your concept or reference
- Clean, Roblox compliant topology & optimized poly count
- Rigging for moving parts or facial animation, where applicable
- Studio ready files (FBX/OBJ) plus preview renders before final delivery
- Layered clothing options for shirts, pants & full outfit sets
Why buyers choose me:
- Rigging & animated accessory experience most UGC modelers don't offer
- Every file is checked against Roblox's technical specs before delivery, to reduce upload/approval friction
- Clear process with a confirmed concept stage before full modeling begins, so there are no surprises
- Fast, direct communication throughout
Voorkeur voor een leveringsstijl
Laat het de freelancer weten als je voorkeuren voor of zorgen hebt over het gebruik van AI-tools voor het voltooien en/of leveren van je bestelling.
Maak kennis met Julian
Roblox UGC Accessories and Wearables Designer
- Afkomstig uitVerenigd Koninkrijk
- Lid sindsjun 2026
- Gem. reactietijd1 uur
Talen
Engels
Andere Game art diensten die ik aanbied
Veelgestelde vragen
Will my UGC item pass Roblox's moderation and approval process?
I build every model to Roblox's current technical specs (topology, poly count, and file requirements) to minimize rejection risk, though final approval is always determined by Roblox's own review team.
Do you rig accessories with moving parts, or just static models?
Rigging and animated accessories are a core part of this gig most UGC sellers only offer static models, so this is where I specialize.
Can you build a dynamic head with facial animation support?
Yes, dynamic heads are rigged and tested for facial expressions and animation compatibility before delivery.
Do you work with R15 or R6 avatar rigs?
Yes, I can build for either rig type, let me know which one your game or avatar uses before we start.
Can you match my game's existing art style?
Yes, send reference accessories or screenshots from your game and I'll match the style, proportions, and detail level.
Can you create layered clothing (shirts, pants, full outfits)?
Yes, layered clothing is available as part of bundle packages or as a standalone add on.
What do you need from me to get started?
A short description of the concept, any reference images or sketches, your target style, and which rig type (R15/R6) you're building for.
Do you offer bulk pricing for a themed accessory set?
Yes, message me with the number of items and theme, and I'll put together a custom bundle quote.

