
Jurgen
I would love to work on your project
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Engineerforce
Freelance • 3 yrs 6 mos
Senior 3D Character Artist & Hardware Design Engineer
Aug 2018 - Nov 2021 • 3 yrs 3 mos
Designed and delivered custom 3D characters, game assets, rigging, animations, PCB layouts, hardware prototypes, and embedded systems for clients across different industries. Worked with Blender, Maya, ZBrush, ESP32, STM32, Arduino, and Unity/Unreal Engine to create production-ready solutions. Focused on quality, clear communication, and meeting project deadlines.
Senior 3D Character Artist & Game Asset Designer
Sep 2020 - Dec 2020 • 3 mos
Created custom 3D characters, game assets, rigging, animations, and printable models for indie developers, studios, and businesses. Specialized in Blender, Maya, and ZBrush, delivering optimized, high-quality models for Unity, Unreal Engine, VRChat, and 3D printing with a strong focus on detail and client satisfaction.