I will create pixel art tilesets sprites character 2d sprite sheet animation rpg maker

K
keon_t
K
keon_t
Keon
Sommige informatie wordt in het Engels weergegeven.

Over deze dienst

Hey there, fellow game developers!


If you want your indie project to hook players the second they look at a screenshot, you need cohesive, high-quality 2D art that tells a story.


I am a dedicated pixel artist specializing in creating functional, beautiful pixel art tilesets and fluid 2d sprite sheet animation tailored specifically for modern engines like Unity, Godot, and RPG Maker (MV/MZ formats). Whether you need a gritty cyberpunk grid, a classic high-fantasy dungeon, or a quirky protagonist, I design everything from scratch with strict attention to color palettes and grid alignment.


What I Build For Your Project:

  • Custom Pixel Art Tilesets: 16x16, 32x32, or 48x48 grids. Seamless autotiles, walls, floors, and environmental props.
  • 2D Sprite Sheet Animation: Fluid, frame-by-frame character animations (Idle, Walk, Run, Combat, and custom poses).
  • RPG Maker Optimization


Why My Assets Work In-Game:

  • Zero Grid Bleeding
  • Clean Sprite Sheets
  • Commercial Rights



Drop me a message with your project details and grid requirements before placing an order so we can map out exactly what you need!

Voorkeur voor een leveringsstijl

Laat het de freelancer weten als je voorkeuren voor of zorgen hebt over het gebruik van AI-tools voor het voltooien en/of leveren van je bestelling.

Maak kennis met Keon

Keon

Pixel ARTIST

  • Afkomstig uitDuitsland
  • Lid sindsmei 2026
  • Gem. reactietijd1 uur
  • Talen

    Duits, Engels, Frans
Hi! I’m a dedicated digital artist with 6 years experience, specializing in hand-drawn, 2D pixel art and technical game assets. I create clean, engine-ready modular environment tilesets, UI layouts, and frame-by-frame combat animations tailored for indie developers. Every single tile, asset, and animation frame is meticulously built from scratch by hand with strict grid precision, absolutely zero AI generation, automation, or shortcuts. I focus purely on clean color palettes, mathematical tile logic, and fluid motion to give your game true professional polish. Let's build your world!