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Ibrahim

@lay_solution

3D Character Artist

Verenigde Staten
Engels, Frans, Arabisch, Spaans
Sommige informatie wordt in het Engels weergegeven.
Over mij
I am a professional 3D Character Artist specializing in hyper realistic MetaHumans and digital humans. I bridge the gap between technical precision and cinematic artistry, delivering studio grade characters for Unreal Engine 5 and Blender. Expertise Includes: Custom MetaHuman sculpting & 8K texturing Advanced XGen/Grooming & hair cards ARKit/Live Link facial rigging for mocap Optimization for games, film, and VTubing I focus on anatomical accuracy and flawless engine performance. Let’s bring your vision to life with industry leading quality.... Lees meer

Skills

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Ibrahim
offline • 

Bekijk mijn diensten

3D-rigging
I will 3d character rigging 3d animation cc4 character retopology facial rigging
3D-rigging
I will create 3d character modeling, rigging, texturing in cc4 for iclone, iclone 8