
Layla
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Senior Environment Artist & World Builder
Unity • Freelance
Feb 2026 - Mar 2026 • 1 mo
Specialized in designing high-fidelity, performance-optimized environments for PC and Console titles using Unreal Engine 5. I led the creative direction for large-scale maps, focusing on modular asset workflows, advanced PBR material creation, and cinematic lighting setups using Lumen. My work involved creating detailed foliage systems and atmospheric post-processing to drive player immersion. I successfully reduced GPU overhead by 25% through meticulous mesh optimization and custom LOD systems while maintaining a "triple-A" visual standard. From initial greyboxing to the final beauty pass, I ensured every environment told a story and aligned with the project's artistic vision.
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chally_hills

Verenigde Staten
Working with this developer was a great experience. They built a high-quality physics-based mobile/PC game exactly as requested. Their code expertise was excellent, the documentation was clear and helpful, communication was smooth, and they were very cooperative throughout the project. They understood...

asadtad

Nigeria
Outstanding work! Layta delivered exactly what i needed for my game clean, optimized VFX in Unreal Niagara that looked exactly as described. Communication was fast and professional throughout, and revisions were handled without any hassle. The quality easily matches AAA- level visuals.Highly recommend for anyone needing stylized or realistic game effects!
