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Over mij
I am a 3D artist focused on creating low poly 3D game characters inspired by PS1, PS2, and N64 retro aesthetics with a Y2K stylized touch. I deliver clean, game ready assets optimized for Unity and Unreal, including proper topology, UVs, and textures. From concepts or references, I turn ideas into lightweight, production ready characters built for indie games and retro style projects that need both nostalgia and performance.... Lees meer