3D MODEL, AVATAR DESIGN, METAHUMAN, UNREAL ENGINE, BLENDER MAYA AND MORE
Verenigde Staten
Engels, Spaans, Frans
Sommige informatie wordt in het Engels weergegeven.
Over mij
Hi, I'm Leesky, a 3D character animator focused on making game characters move with purpose, weight, and personality.
I rig and animate custom 3D characters for Blender, Unreal Engine, and Unity. Whether you need a clean idle loop, fluid locomotion, or expressive combat animations, I create motion that feels natural and game-ready, not stiff or generic. Every animation is built with proper timing, smooth transitions, and engine compatibility in mind.
I've worked with indie developers and growing studios who care about quality and performance. My goal is simple help your characters feel alive... Lees meer