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Over mij
I’m a professional 3D Game Props & Assets Artist specializing in creating game ready 3D models for Unity and Unreal Engine. I create weapons, furniture, tools, machinery, sci-fi, fantasy, horror, and environment props from concepts, sketches, photos, or reference images. My workflow focuses on clean topology, optimized geometry, UV mapping, PBR textures, and organized files ready for game development, prototyping, indie projects, and commercial use. I pay close attention to detail, style, scale, and technical requirements, helping developers turn ideas into polished 3D assets for their games.... Lees meer