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liora_dane

Liora Dane

@liora_dane

Character Designer and Illustrator for Games, Comics and Virtual Worlds

Verenigde Staten
Engels, Duits, Spaans, Frans, Italiaans
Sommige informatie wordt in het Engels weergegeven.
Over mij
Hi, I'm Liora, an artist driven by creativity, imagination, and a love for visual storytelling. I enjoy exploring artistic styles, trying new ideas, and creating visuals that express personality, emotion, and individuality. To me, art is more than making pictures; it's about sharing ideas and bringing imagination to life. I value creativity, attention to detail, and clear communication. I'm always learning, refining my skills, and understanding the vision behind each idea. I'm open to creative collaborations and new challenges. Have an idea to bring to life? I'd love to hear about it!... Lees meer

Skills

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liora_dane
Liora Dane
offline • 
Gemiddelde reactietijd: 1 uur

Bekijk mijn diensten

Illustratie
I will draw custom furry art, fursona, feral oc, and anthro character reference sheets
VTuber avatars
I will create live2d anime character for vtuber,vrchat avatar anthro and 3d vroid model

Werkervaring

Self_Employed

Self Employed

Freelance • 1 yr 6 mos

3D Game Asset

Jun 2026 - Present • 4 mos

I created 3D weapon models based on the client’s concept art and style guides, making sure each design matched the visual style of their game. I studied the reference images carefully to understand the weapon’s shape, mechanical details, materials, and overall appearance before starting the modelling process. I paid close attention to the smaller details, from blade edges and weapon grips to surface textures and wear. I also worked on clean geometry, UV layouts, and materials to help ensure the models were suitable for game development. Throughout the project, I shared progress renders and wireframes with the client, listened to their feedback, and made adjustments to match their expectations. I focused on delivering well crafted 3D weapon assets with optimised polygon counts, correctly positioned pivot points, and PBR textures for integration into Unity or Unreal Engine.

Webtoon Illustration Commission

Apr 2026 - Present • 6 mos

I worked on 2D illustrations for manhwa and webtoon projects, focusing on clear storytelling, expressive characters, and artwork that brings each scene to life. I worked closely with the client to understand their scripts, character sheets, and reference images, turning their ideas into engaging comic panels. I paid attention to character expressions, poses, backgrounds, and lighting to make sure each scene captured the right mood and emotion. I also considered the vertical layout of webtoons, making sure the panels flowed naturally and remained easy to follow on mobile screens. Throughout the project, I shared sketches and draft panels with the client, listened to their feedback, and refined the artwork to match the intended style. I kept the characters and illustrations consistent with the project's visual direction and prepared the final pages with clean line art and professional colouring, ready for digital publishing.

3D Anime VTuber Avatar Model

Feb 2026 - Present • 8 mos

I designed and modelled a high quality female anime style VTuber avatar using VRoid Studio, based on Tina’s personal style, reference images, and ideas. I took time to understand the look she wanted and worked to make the character feel unique and reflect her personality. I carefully adjusted the facial features, eye shape, proportions, hairstyle, makeup, and outfit details to bring her vision to life. Throughout the process, I shared progress renders with Tina, listened to her feedback, and made adjustments to ensure the design matched her expectations. Once the character was complete, I delivered a polished, fully rigged VRM model optimised for face tracking and ready to use with compatible VTuber software.