
Liora Dane
Character Designer and Illustrator for Games, Comics and Virtual Worlds
Skills

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Werkervaring
Self Employed
Freelance • 1 yr 6 mos
3D Game Asset
Jun 2026 - Present • 4 mos
I created 3D weapon models based on the client’s concept art and style guides, making sure each design matched the visual style of their game. I studied the reference images carefully to understand the weapon’s shape, mechanical details, materials, and overall appearance before starting the modelling process. I paid close attention to the smaller details, from blade edges and weapon grips to surface textures and wear. I also worked on clean geometry, UV layouts, and materials to help ensure the models were suitable for game development. Throughout the project, I shared progress renders and wireframes with the client, listened to their feedback, and made adjustments to match their expectations. I focused on delivering well crafted 3D weapon assets with optimised polygon counts, correctly positioned pivot points, and PBR textures for integration into Unity or Unreal Engine.
Webtoon Illustration Commission
Apr 2026 - Present • 6 mos
I worked on 2D illustrations for manhwa and webtoon projects, focusing on clear storytelling, expressive characters, and artwork that brings each scene to life. I worked closely with the client to understand their scripts, character sheets, and reference images, turning their ideas into engaging comic panels. I paid attention to character expressions, poses, backgrounds, and lighting to make sure each scene captured the right mood and emotion. I also considered the vertical layout of webtoons, making sure the panels flowed naturally and remained easy to follow on mobile screens. Throughout the project, I shared sketches and draft panels with the client, listened to their feedback, and refined the artwork to match the intended style. I kept the characters and illustrations consistent with the project's visual direction and prepared the final pages with clean line art and professional colouring, ready for digital publishing.
3D Anime VTuber Avatar Model
Feb 2026 - Present • 8 mos
I designed and modelled a high quality female anime style VTuber avatar using VRoid Studio, based on Tina’s personal style, reference images, and ideas. I took time to understand the look she wanted and worked to make the character feel unique and reflect her personality. I carefully adjusted the facial features, eye shape, proportions, hairstyle, makeup, and outfit details to bring her vision to life. Throughout the process, I shared progress renders with Tina, listened to her feedback, and made adjustments to ensure the design matched her expectations. Once the character was complete, I delivered a polished, fully rigged VRM model optimised for face tracking and ready to use with compatible VTuber software.