
Frank Sosa
Senior Pixel Artist and Art Director
Skills

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Portfolio
Werkervaring
Expert Pixel Artist & Lead Game Artist | Specialized in Retro & Low Poly Assets
Long Night Studios • ZZP
Jan 2020 - Present • 6 yrs 4 mos
Led the art direction and game design for 'Lumina: The Uprising of Folk Legends', our studio's flagship commercial title. Managed a diverse art team to ensure stylistic consistency and technical performance. Previously contributed as a specialized artist for titles such as 'Transmigration' and 'Tooth and Claw', focusing on: High-fidelity Pixel Art character design and animation. Low Poly 3D modeling with retro-stylized textures. Technical art supervision and production efficiency.
Pixel Art Specialist & Character Animator
The Sloth Language • Freelance
Jan 2023 - Apr 2023 • 3 mos
Developed specialized Pixel Art assets for The Sloth Language's digital learning platform, focusing on brand identity and user engagement. Key Deliverables: Mascot Design & Animation: Created and animated the brand’s official mascot, ensuring fluid movements and personality that align with the company's tone. Avatar System: Designed a diverse set of Pixel Art portraits for user avatars, focusing on modularity and stylistic consistency across the platform. Brand Integration: Collaborated with the product team to ensure all visual assets enhanced the educational user experience. Technical Focus: Delivering optimized, web-ready sprites and animations for seamless platform performance.
Senior Pixel Artist & Animator (Contract)
CaptainTV | StreamRiders Project • Freelance
Oct 2022 - Jan 2023 • 3 mos
Contributed as a specialized Pixel Artist for the 'StreamRiders' project, a live 2D web game by CaptainTV. My focus was on transforming creative briefs into unique, detailed character concepts and fluid animations. Key Deliverables: Character Animation: Created high-quality animations with distinct personality and 'bounce' using Aseprite. Technical Art: Ensured all assets followed strict technical guidelines for seamless web game integration. Feedback Loop: Maintained a 4.9/5 satisfaction rating, noted for being highly receptive to feedback and communicative during iterative art tests and production cycles."