
Luisa C
Creative Director Digital Pattern Engineer
Skills

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Werkervaring
3D Garment Developer and Technical Patternmaker
Self employed / Freelance • ZZP
May 2026 - Present • 5 mos
3D Garment Developer and Technical Patternmaker at Molde Studio. Specializing in bridging 3D digital simulation with physical apparel construction: • 3D Prototyping & Virtual Fitting: Hyper-realistic garment rendering, drape simulation, and fit evaluation using tension/strain heatmaps in CLO 3D. • Technical Patternmaking: Precision pattern engineering, grading, and file conversions in Optitex. • Production Tech Packs: Factory-ready documentation including technical flats (geometrales), BOM, and grading spec sheets. • Specialization: Avant-garde silhouettes, technical outerwear, functional pocket engineering, and complex paneling.
Workwear Patternmaker & Garment Developer
FASHION DESIGNER • Fulltime
Sep 2025 - May 2026 • 8 mos
Technical Designer and Patternmaker specialized in corporate workwear, denim uniforms, and large-scale apparel development for Gino Pascalli. Key Responsibilities & Technical Achievements: • Uniform & Workwear Design: Developed technical design proposals, spec sheets, and functional garment construction for corporate uniforms, heavy-duty denim workwear, and industrial utility apparel. • Industrial Patternmaking & Grading: Created precise 2D digital patterns, seam allowances, and grading tables optimized for high-volume manufacturing and fabric yield. • Technical Documentation & Tech Packs: Built complete production Tech Packs including detailed technical flats (geometrales), Bill of Materials (BOM), stitching specifications, and measurement charts. • Fit Optimization & Ergonomics: Analyzed garment durability, movement range, and ergonomic fit to meet functional demands across corporate and industrial environments.
Founder, Creative Director & Lead Garment Developer
Self Employed • Fulltime
Sep 2018 - Apr 2026 • 7 yrs 7 mos
Founder, Creative Director, and Technical Developer for DMK (Darkmakina), an independent avant-garde apparel label and experimental design laboratory focused on dark streetwear and functional garment architecture. Key Responsibilities & Technical Achievements: • End-to-End Collection Development: Directed the full lifecycle of custom apparel drops and limited capsule collections—from initial visual ideation to 3D virtual prototyping and physical garment assembly. • 3D Simulation & Digital Fitting: Utilized CLO 3D to simulate fabric behavior, test complex silhouettes, and conduct tension heatmap analysis to ensure precise ergonomic fit prior to fabric cutting. • Physical Textile Experimentation: Combined high-precision digital patternmaking (Optitex/CLO 3D) with manual surface interventions, including direct application of raw plastisol texturing and custom finishing techniques. • Complex Garment Engineering: Designed and constructed technical outerwear, sculptural volumes, and intricate pocketing structures for avant-garde, made-to-order garments. • Content & Tech Pack Creation: Developed production-ready documentation (spec sheets, technical flats, BOM) and curated high-impact visual assets documenting the "bit-to-physical" design process.