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3D Character Artist Modeling Rigging And Animation in Blender
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3D Character Artist | Blender
3D • Freelance
Aug 2025 - Present • 1 yr 1 mo
I create 3D characters and animation assets for games, animation and digital content. My work includes character modeling, optimized topology, UV preparation, 3D rigging, weight painting and character animation. I focus on building clean, practical assets that are ready for the next stage of production, from an animation-ready rig to a game-ready character. I work from concepts, references and client specifications to deliver 3D assets suited to each project's visual and technical requirements.