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Over mij
Hi, I'm Mahad — a Low Poly 3D Game Artist specializing in Roblox-ready assets.
I create props, weapons, vehicles, characters, environment objects and full asset packs in Blender, built to drop straight into Roblox Studio with correct scale, pivots and clean naming.
My work focuses on clean topology, efficient triangle counts, UV unwrapping and organized, game-ready files — assets that look right and run fast, including on mobile.
I build for Roblox simulators, tycoons, obbies, RPGs and horror games. I also work in Unity and Unreal for other real-time projects.... Lees meer