
Maldni
3D Sculptor, Character Illustrator and VTuber Artist
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Upwork
Freelance • 0 mos
Custom Female Warrior Miniature 3D Design
Apr 2026 - Apr 2026 • 0 mos
As a professional 3D character sculptor specializing in tabletop miniatures and collectible statues, I executed this high-detail fantasy female warrior sculpt for a client project aimed at resin 3D printing and manufacturing. This commission required translating initial concept art into a fully realized, print-ready digital sculpture with distinct personality, strong silhouette balance, and intricate surface detailing. The character features ornate plate armor embellished with carved filigree patterns, layered shoulder pauldrons, greaves, a flowing cape, and a braided ponytail hairstyle with detailed side braids. She is equipped with a finely detailed longsword and set on a decorated circular base. My technical responsibilities spanned the complete production pipeline: Digital Sculpting & Anatomy: I modeled clean anatomical proportions, expressive facial features, and dynamic cloth folds for the cape and tunic to ensure high visual quality at miniature scale. Pose Variations & Composition: I sculpted both a neutral turnaround stance for master evaluation and action-oriented combat poses to give the client flexible options for tabletop display. Engineered Keying & Cuts: To facilitate easy assembly, molding, and seamless resin printing, I separated the character into modular, key-cut components, including the head, limbs, torso, cape, longsword, and base. Optimization & Delivery: I validated wall thickness, watertight mesh integrity, and high-polygon export quality across STL and OBJ formats. The final deliverables included production-ready 3D print files and high-resolution clay renders showcasing the sculpt from full-body turnarounds to detailed headshot busts.
Kairo Voss: Custom 2D VTuber Character Design
Jan 2026 - Jan 2026 • 0 mos
As a lead digital artist and Live2D rigger, I conceptualized, designed, and animated Kairo Voss, a custom 2D VTuber avatar tailored specifically for high-end virtual content creation and interactive live streaming. My primary role encompassed the full production lifecycle—from initial visual development to technical motion engineering. Visually, I developed a distinctive cyberpunk-inspired aesthetic, crafting high-resolution character concept art featuring sharp facial features, multi-layered hair with vivid magenta highlights, futuristic tech earwear, and detailed urban outfit textures. Once the visual assets were finalized, I meticulously separated the artwork into dozens of optimized PSD layers to ensure crisp execution during the rigging process. Using Live2D Cubism, I constructed a comprehensive animation framework that granted the avatar extensive expressive range. I engineered full 3-axis head rotation (XYZ movement), realistic eye tracking with blink-physics, detailed mouth shape blendshapes for precise lip-syncing, and subtle body swaying. Additionally, I implemented dynamic physics parameters for the hair strands, jacket straps, and metallic chains, producing natural secondary motion that reacts smoothly to real-time tracking inputs. To support versatile live engagement, I built a custom keybind library consisting of multiple emotional expressions—such as smiling, winking, smirking, and shock—ensuring seamless user control during broadcasts. The resulting asset was fully tested across VTube Studio and OBS for low-latency motion performance, delivering a production-ready digital identity that perfectly balances striking aesthetic appeal with technical reliability