I will create game ready modular buildings for roblox, unreal engine and unity games

M
marco_ricci1
M
marco_ricci1
Marco
Sommige informatie wordt in het Engels weergegeven.

Over deze dienst

Build larger game environments faster with reusable modular buildings.


I will create game-ready modular building assets for Unreal Engine and Unity that can be assembled, reused, and customized across your levels.


Instead of creating one building that can only be used once, I can design a modular kit containing reusable architectural pieces such as walls, floors, roofs, doors, windows, corners, stairs, facades, and trim elements.


WHAT I CAN CREATE


  • Modular walls
  • Floor pieces
  • Roof sections
  • Doors
  • Windows
  • Stairs
  • Building facades
  • Corner pieces
  • Trim pieces
  • Architectural props
  • Exterior building assets
  • Interior building components
  • Reusable environment kits
  • PBR materials and textures


Depending on your package, your assets can include:


  • Clean game-ready topology
  • UV mapping
  • PBR materials
  • Texture maps
  • LODs
  • Collision
  • Modular grid-friendly pieces
  • Consistent scale
  • Organized asset naming
  • FBX/GLB exports


For large modular kits or complete environment projects, please contact me before ordering so I can review the requirements and create an appropriate custom offer.

Voorkeur voor een leveringsstijl

Laat het de freelancer weten als je voorkeuren voor of zorgen hebt over het gebruik van AI-tools voor het voltooien en/of leveren van je bestelling.

Maak kennis met Marco

Marco

Marco 3d

  • Afkomstig uitItalië
  • Lid sindsaug 2026
  • Gem. reactietijd1 uur
  • Talen

    Nederlands, Engels, Italiaans, Arabisch, Duits
I’m a 3D game environment artist specializing in modular buildings, game-ready environments, props, and reusable asset kits for Unreal Engine and Unity. I create optimized modular pieces with clean topology, PBR materials, UVs, LODs, and collision setup for efficient game development and level building.