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Over mij
I specialize in creating realistic MetaHumans, Character Creator 4 (CC4) characters, and custom digital fashion assets for Unreal Engine 5. From facial likeness and character customization to custom clothing, hairstyles, and game ready assets, I deliver high quality work tailored to games, cinematics, virtual production, and digital human projects. My goal is to bring your ideas to life with attention to detail, clear communication, and reliable delivery.
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