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maxbecke

Max Becke

@maxbecke

Game Ready Rigs, Digital Collectibles Creative 3D Assets Built for Performance

Duitsland
Duits, Spaans, Frans, Engels
Sommige informatie wordt in het Engels weergegeven.
Over mij
Hi, I'm Max Becke, a german -based 3D artist with years of experience creating game-ready characters and digital collectibles. I specialize in humanoid rigging for Unity, facial rigs with blendshapes and visemes, 3D PFP collectibles, and pixel NFT collections. My focus is on clean workflows, smooth animation compatibility, and high-quality assets tailored for games, streaming, and digital projects with reliable communication and on-time delivery.... Lees meer

Skills

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maxbecke
Max Becke
offline • 
Gemiddelde reactietijd: 1 uur

Bekijk mijn diensten

Karakterontwerp
I will rig humanoid game model for unity animation and mecanim compatibility
3D-rigging
I will rig facial expressions visemes and lip sync for animation with any audio

Werkervaring

Freelancer.com

Senior 3D Character Artist and Technical Rigging Specialist Unity, VTuber and Digital

Freelancer.com • Freelance

Aug 2019 - Aug 20267 yrs

Professional 3D artist specializing in character modeling, Unity humanoid rigging, facial rigging, and digital collectible creation for games, virtual platforms, and creative projects. Delivered high-quality humanoid rigs with Mecanim compatibility, expressive facial blendshapes, visemes, and lip-sync solutions for animation and VTuber workflows. Successfully created custom 3D PFP collectibles, pixel NFT collections, and optimized game-ready assets for developers, creators, and brands. Known for combining technical precision with artistic quality, ensuring every model is optimized for performance while maintaining clean topology, efficient workflows, and production-ready standards.