
Max M.
3D Artist
Skills

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Portfolio
Werkervaring
Freelancing Career
Parttime • 9 yrs 6 mos
3D Artist
Dec 2025 - Present • 7 mos
Work as 3D Artist in High Palma Studios https://www.highpalma.com/ Specialized in high-end character production. Led the creation of a complex, detailed creature model, focusing on intricate ornamental design and advanced organic sculpting. Oversaw the entire development phase from concept visualization to final high-fidelity mesh production, ensuring stylistic precision and technical excellence in every detail.
3D Artist
Dec 2019 - Sep 2025 • 5 yrs 9 mos
Work as 3D Artist at Stepico Games https://stepico.com/ My responsible for end-to-end 3D production. Developed high-poly and low-poly characters, creatures, and environment assets for various game titles. Managed the full pipeline: from high-end digital sculpting and retopology to UV mapping and PBR texturing. Worked closely with art directors to ensure stylistic consistency and technical optimization for game engines.
3D Artist
Oct 2016 - Dec 2019 • 3 yrs 2 mos
Work as 3D Artist in Bambuk Studio https://bambukstudio.com/uk Focused on high-quality 3D production for visualization and animation. Created complex, detailed models tailored for cinematic rendering and animation workflows. Managed the entire creation process: from concept and high-poly sculpting to shading, lighting, and final render output. Collaborated on diverse creative projects, ensuring visual excellence and meeting strict production deadlines.